Cecil.ANSI_Utils 1.0.0 Attributions Page

About this Page
This page is more or less just an extension to Cecil Libraries Organization Attributions which is a extension of Stoat Games Attributions for additional asset Attribution tied to this Projects Version. If we missed anything contact us at cecil.libraries@gmail.com, or if your not comfortable with that email the @stoatgames.icu email listed in the footer and they will redirect the email our way!
Attribution
This section will cover all attributions.
This section will be formatted in the form of; Asset, Author, Link. Again if anything was missed, email us! Below is a List of all Assets with their Attributions;
Code
For precise credits and where they apply check the code-base of the Library while in use, or check the code base of this version of the GitHub Repository.
- The ANSI Lists
[Obsolete]- Author: Chaosyr
- Link: Chaosyr's KoFi
- Color Objects
- Author: Chaosyr
- Link: Chaosyr's KoFi
- GetColorFromType
[Obsolete]- Author: Chaosyr
- Link: Chaosyr's KoFi
- Conversion X to RGB
- Author: Chaosyr
- Link: Chaosyr's KoFi
- Displayer Code
- Author: Chaosyr
- Link: Chaosyr's KoFi
Documentation
- Code Base Documentation
- Author: Chaosyr
- Link: Chaosyr's KoFi
- Site-Based Documentation
- Author: Chaosyr
- Link: Chaosyr's KoFi
- README-Based Documentation
- Author: Chaosyr
- Link: Chaosyr's KoFi
- GitHub Wiki Documentation
- Author: Chaosyr
- Link: Chaosyr's KoFi
- NuGet Documentation
- Author: Chaosyr
- Link: Chaosyr's KoFi
Researched Guides we Referenced
- The Original ANSI Lists have their origins from this Gist
- Author: GitHub User RabaDabaDoba
- Link: Gist
- Color Object's namely for purpose of finding if more could be done with ANSI, we found out RGB and 256 Color was a thing via this document, similar with the separated Resets for Modes, this document also covers a ton more highly recommend checking out this Gist
- Author: fnky
- Link: Gist


